![]() ![]() Shimmy right and then when next to the elevated dumpsters, jump to the first one, then quickly to the second one before it moves too much, then jump backwards to another ledge. From the platform, wait until the rotating device in front of you has its back to you with the ledges, then jump to them. Climb up the pipe then jump to the platform to the left of it. Note - reloading the save will put you next to the Blue Fuse to collect againįrom the top of the box, jump to the pipe next to it when the steam stops, then to the second pipe once the steam has stopped there too. When you overlook the next room, jump to the ledges on the other side and drop down to the floor, avoiding another rat, and head to the other end of the room to get the Blue Fuse, then climb on the box next to it. ![]() Follow the platform into a corridor, then when the path splits, go right and down a ladder then down a second one. Shimmy left on the blue crate and round the corner, then about halfway along, jump backwards to a platform. Run back down the stairs and jump onto the small crates at the bottom, then to the covered crates in front of them, then onto the green then blue crate. Place the green fuse in its slot and press the button to the right of it to move the crate again, then press the red switch to move another crate next to it. Climb up the ladder and jump left back over the fence to another ledge, then drop down and return back to the room where you put the red fuse, avoiding the rats again. At the top of the wall run, jump left to land on a ledge, then shimmy, and jump right to a platform with a ladder. Turn around and jump away from the floor you're on and start to wall run. From the last walkway, drop down over the fence to get the Green Fuse. Climb onto it then jump to the slope in front of it, then jump to the next two walkways. Shimmy all the way left, then jump to the platform at the very left hand edge of the room. Jump to the first ledge on the right, then to the one left of it and up to the next one. Push the yellow crate off the edge to provide an easy route back up here, then jump over to the next platform. Continue through the corridor and end up back in the main room. Drop back down to the floor and climb back onto the building, this time going down the corridor, then follow the path and jump over the gap for a checkpoint. From the top ledge, jump backwards to a pole, then swing over to a slope, then jump to the platform in front of it to get ARTIFACT #1/4. Jump over them to the ledge on the wall, then jump right and up two more ledges. From the roof, move to the right hand side to see two pillar sticking up from the floor. To the left of it is a movable crate which you need to position next to the building, then climb up both of them to the roof. Head back down the stairs and over to the ground floor building on the other side. In the blue room, place the red fuse in the corresponding slot, then press the switch next to it to reveal a corridor. The rats may follow if you're not quick enough but they don't cause too much hassle regardless. Return back to the main room and climb up the steps on the left hand side to enter a blue room. There will be two rats on the floor which you can't kill, so avoid them as much as possible and jump onto the mine cart at the back of the room to get the Red Fuse. In this room, head to the left following the railroad track round a corner to get another checkpoint. After landing on the ledge, shimmy all the way right then jump behind you to a pathway, and follow it to the next room. Jump to the rope, then position yourself to swing to the ledge to the left of the waterfall. To the right is a Large Medipack, and to the left is a rope hanging over the boat down below. From the left hand ledge, jump backwards to a rope holding up a crate, then drop down onto the crate and jump to the next one. Jump to the pole on the right, then to the two ledge on the wall. Swim over to the waterfall on the right, climb up the ledge behind it, and follow the path up to the opening overlooking the room you were just in. Swim forward when the level starts to enter a room with a boat in the middle.
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